"If you build a franchise around a single character, that can be a problem. Build it around world, anything is possible." - Joseph Staten, design director at Bungie
The final chapter in the Kratos' blood-drenched journey is finally here, so use the following guide to refresh your memory on all the major events and characters from the God of War series.
It's a well-documented fact that hundreds of apps and games hit the iTunes App Store each week, but how many of these pocket-sized endeavors are worth your hard earned cash? Each week, we pick out the best (or simply the most notable) of the bunch.
GamePro attended this year's Game Developers Conference, which featured over a hundred sessions on everything from social game design to how Sony's new motion controller, the PlayStation Move, will be utilized in future PlayStation 3 games. We've sifted through the deluge of information to give you the rundown on the twelve biggest announcements, games, and trends that came out of GDC 2010.
Sony revealed a slew of information recently regarding its upcoming motion controller system, the PlayStation Move. Here's everything we know about the product, the bundles, and the games.
Facebook video game designers, including the creator of Civilization series Sid Meier, talk about the jump from developing traditional games to making games for what's become the biggest platform in the world.
There has been much discussion about the viability of video games as an art form, and we're already aware of its success as a form of entertainment, but one aspect of video games that is often overlooked is its potential as an educational tool. Reviews Editor Tae K. Kim attended a panel at GDC entitled "Violence Prevention: Playing A Video Game Can Make A Difference," and was reminded of the power that video games can have to educate and inform.
In anticipation of Electronic Arts' upcoming reboot of their Medal of Honor series for PlayStation 3, Xbox 360 and PC, we take a look at the entire history of the popular shooter franchise, which has seen a dozen games in the ten years it's been around.
It's a well-documented fact that hundreds of apps and games hit the iTunes App Store each week, but how many of these pocket-sized endeavors are worth your hard earned cash? Each week, we pick out the best (or simply the most notable) of the bunch.
Electronic Arts' Greg Goodrich and Rich Farrelly introduce us to a trio of real "Tier 1 Operators" and show us how they're rebooting the Medal of Honor franchise while retaining its core values.
Several notable game designers behind titles such as Alan Wake, Halo, and Uncharted 2 discuss the process of putting achievements and trophies into our favorite games and explain why it's become such an important part of game design.